Unity Exporting Game Into WebGL Results in an Empty Folder

I tried exporting my game as a WebGL, but the folder it return was empty.

Errors in the Console?

Yea

System.ComponentModel.Win32Exception (2): No such file or directory - there are 5 of these
and
UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors

Details of these errors please. How are we supposed to help if you ignore and do not share what‘s actually providing helpful clues? Like … what file or directory? The contents of error messages are IMPORTANT!

Make sure you build to a location where apps have read/write access, eg Documents.

“export”? you build webgl …

nvm I fixed it