Unity Extending. Link to Script editor

Hi to all!
I’m writing my own Console for Unity editor. I want when I do a double click by some link (in my Console window) my script editor is activated and control is transmited to it in the necessary file to the necessary line. How can I do it?
Thanks.

Oh. I found it myself :slight_smile:

UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(string filename, int line);