I have perforce, and when i submit a prefab i cannot see the mesh on the other machine after syncing…
i found a question on unity answers asking about this. Any ideas how to fix this… yes i followed the instructions on the link for external version control.
ya know, i feel like an idiot… I had checked if external version control was enabled, and it wasnt. I know i had enabled it before. I think what happened is i synced with the perforce repo and whatever file saves that change must have been reverted. So, once it was enabled again, the suspect prefabs had un-added meta files. Regardless, I have a stable build running Perforce w/ Unity.
So as far as i can tell no bug is there. I wonder if the Unity answers guy had the same issue.
Thanks!