Hi,
I already ported my game on several platforms (Android, Ios, WebGL…), but I am having a lot of problems in porting the game to Windows UWP (desktop version) because there is no Unity Plugin for Facebook integration on Windows UWP at this time.
My goal is to port the game to Windows UWP, and to have possibility to integrate with Facebook (FBLogin, Share, Invite friends…).
I tried a lot of different approaches:
-
MarkerMetro Windows Store & Windows Phone Unity Plugin
GitHub - MarkerMetro/MarkerMetro.Unity.WinIntegration: Windows Store & Windows Phone Unity Plugin - Implements platform integration features
(GitHub - MarkerMetro/MarkerMetro.Unity.WinShared: Starting framework and sample code for Unity ports to Windows)
Didn’t manage to solve a lot of problems caused by NuGet Package restore failing. -
“Integrating Facebook authentication in Universal Windows apps”
(Integrating Facebook authentication in Universal Windows apps | Microsoft Learn)
But WebAuthenticationBrocker (class that is made for managing web URIs, authentication…) just won’t work with Unity.
…
I’ve lost over a mohth for this migration, so I need help.
Can you help me solve it, or do you know who should I ask regarding this issue?
I need solution ASAP, and I hope you can help us solving this problem.
Thanks