Unity FaceBook SDK Login problem.

I am using Parse.com service.

In Parse sdk for Unity document, it says to use Unity FaceBook SDK to log in to facebook.

Problem is, if I use the FB.Login method, it automatically logs into facebook with username 0, without even asking for username and password.

How do I get this Facebook login working?

I need something easy enough to understand how this works. I was unable to understand the Friend Smash example.

Thanks I figured out. first it has to be the newest version of facebook sdk. Second login window comes up only if build is done, so testing on editor does not work with login.

same problem here. The solution I use to get userid is call FB.Logout and call FB.Login to force user to login again.