My gradle.properties file is
org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
org.gradle.parallel=true
android.enableR8=**MINIFY_WITH_R_EIGHT**
unityStreamingAssets=.unity3d**STREAMING_ASSETS**
# Android Resolver Properties Start
android.useAndroidX=true
android.enableJetifier=true
# Android Resolver Properties End
**ADDITIONAL_PROPERTIES**
but in gradleOut in process of build in gradle.properties file I have only
org.gradle.jvmargs=-Xmx4096M
org.gradle.parallel=true
android.useAndroidX=true
android.enableJetifier=true
and then build failed because of:
stderr[
09:57:31
09:57:31 FAILURE: Build failed with an exception.
09:57:31
09:57:31 * Where:
09:57:31 Build file ‘C:\Work\workspace\GTA.Pipe.Rc.Client.Android\GtaClient\Temp\gradleOut\launcher\build.gradle’ line: 30
09:57:31
09:57:31 * What went wrong:
09:57:31 A problem occurred evaluating project ‘:launcher’.
09:57:31 > Could not get unknown property ‘unityStreamingAssets’ for object of type com.android.build.gradle.internal.dsl.AaptOptions.
Looks like Unity 2020.2 have bug not populating gradle properties file into build