I’m on MacOS 11.3, Hub 2.4.5, and alpha 2022.1.0a7.
I installed the alpha through the Hub.
When creating a new project, or attempting to launch an existing project with the alpha version mentioned, I see a very momentary “blip” of a program opening and closing immediately in the Mac dock. I am assuming this is the Unity editor starting and immediately stopping.
After this nothing happens. I would expect the Unity editor to appear on my screen.
Hi!
Please check the Editor log, there should be some info about why this happens.
Editor.log
Unity Editor version: 2022.1.0a7 (c277161121c6)
Branch: trunk
Build type: Release
Batch mode: NO
macOS version: Version 11.3 (Build 20E232)
Darwin version: 20.4.0
Architecture: x86_64
Running under Rosetta: NO
Available memory: 8192 MB
[Licensing::Module] Channel doesn't exist: "LicenseClient-choc"
Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
[Licensing::Module] Successfully launched the LicensingClient (PId: 34897)
[LicensingClient] Handshaking with LicensingClient (version: 1.9.0+249add7)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-choc" (connect: 0.91s, validation: 0.10s, handshake: 0.41s)
[Licensing::Module] Connected to LicensingClient (PId: 34897, launch time: 0.01, total connection time: 1.41s)
Entitlement-based licensing initiated
[Licensing::Module] Error: Access token is unavailable
[LicensingClient] Licenses updated successfully
[Licensing::Module] Serial number assigned to: "Fodifj"
Pro License: NO
[Package Manager] Server::Start -- Port 59309 was selected
Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/MacOS/Unity
[Package Manager] Server::Kill -- Server was shutdown
Editor-prev.log
Unity Editor version: 2022.1.0a7 (c277161121c6)
Branch: trunk
Build type: Release
Batch mode: NO
macOS version: Version 11.3 (Build 20E232)
Darwin version: 20.4.0
Architecture: x86_64
Running under Rosetta: NO
Available memory: 8192 MB
[Licensing::Module] Channel doesn't exist: "LicenseClient-choc"
Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
[Licensing::Module] Successfully launched the LicensingClient (PId: 34886)
[LicensingClient] Handshaking with LicensingClient (version: 1.9.0+249add7)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-choc" (connect: 1.86s, validation: 0.14s, handshake: 0.61s)
[Licensing::Module] Connected to LicensingClient (PId: 34886, launch time: 0.00, total connection time: 2.61s)
Entitlement-based licensing initiated
[Licensing::Module] Successfully updated the access token isdsdsds0ff
[LicensingClient] Licenses updated successfully
[Licensing::Module] Serial number assigned to: "Fsdsds"
Pro License: NO
2021-09-14 21:54:41.867 Unity[34885:1049699] Unable to load nib file: MainMenu, exiting
Can you trying reinstalling?
It looks like some file that is required is not found.
Reinstalling the hub and the alpha editor fixed whatever issue was there.
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