Unity Firebase Crashyltics Bug - iOS AudioOut.cpp line 218

Hi I’m trying to make some sense out of this Firebase Crashlytics bug
Unity Version: 2020.3.33f1
AudioOut.cpp line 218
Crashed: Thread #1
EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x003300300041006c
Crashed: Thread
0 UnityFramework 0xe8e7f8 wordpos_thread(void*) + 218 (AudioOut.cpp:218)
1 libsystem_pthread.dylib 0x16cc _pthread_start + 148
2 libsystem_pthread.dylib 0xba4 thread_start + 8

Is it just a bug with the version of Unity I’m using?

To determine this we need more context.

In Crashlytics try copying the entire callstack, adding it to a message, highlighint it and pressing cmd/ctrl + k to format it as code.

The following is how it would look formatted that way:

AudioOut.cpp line 218 Crashed: Thread #1 EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x003300300041006c Crashed: Thread 0 UnityFramework 0xe8e7f8 wordpos_thread(void*) + 218 (AudioOut.cpp:218) 1 libsystem_pthread.dylib 0x16cc _pthread_start + 148 2 libsystem_pthread.dylib 0xba4 thread_start + 8
OTHER_CLASS.cpp METHOD_NAME
ANOTHER_ONE.cpp OTHER_METHOD

The lines that call it will make the answer more clear and more easily searchable.

Thanks @joefspiro

Here’s the stacktrace of the error. Could sqlite be the start of it? I have an internal database in the app to store data.

# Platform: apple
# Version: 5.6.6 (262)
# Issue: 2ba5a2d108d52bad525c331f7f1c29f8
# Session: ad8d74c80c514ef38012a30b90449f52_DNE_0_v2
# Date: Thu May 04 2023 08:11:55 GMT+1000 (Australian Eastern Standard Time)

com.apple.main-thread
0  libsqlite3.dylib               0x9368 sqlite3_exec + 3972
1  libsqlite3.dylib               0x8c90 sqlite3_exec + 2220
2  libsqlite3.dylib               0x11588 sqlite3_exec + 37284
3  libsqlite3.dylib               0x10c14 sqlite3_exec + 34864
4  libsqlite3.dylib               0x10b50 sqlite3_exec + 34668
5  libsqlite3.dylib               0x3a950 sqlite3_value_text + 11252
6  libsqlite3.dylib               0x1ff48 sqlite3_log + 28068
7  libsqlite3.dylib               0x1fb38 sqlite3_log + 27028
8  libsqlite3.dylib               0xbcc30 sqlite3_sourceid + 198412
9  libsqlite3.dylib               0x1ae48 sqlite3_log + 7332
10 libsqlite3.dylib               0xaa80 sqlite3_exec + 9884
11 libsqlite3.dylib               0x95dc sqlite3_exec + 4600
12 libsqlite3.dylib               0x8c90 sqlite3_exec + 2220
13 libsqlite3.dylib               0x89b0 sqlite3_exec + 1484
14 UnityFramework                 0x1121bd0 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
15 UnityFramework                 0x11209c4 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
16 UnityFramework                 0x1360228 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
17 UnityFramework                 0x115b020 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
18 UnityFramework                 0x112ddc4 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
19 UnityFramework                 0x112f6dc selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
20 UnityFramework                 0x1130c50 selector_thread(void*) (.cold.1) + 656 (threadpool-ms-io.cpp:656)
21 UnityFramework                 0xd5d904 il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) + 578 (Runtime.cpp:578)
22 UnityFramework                 0xd5d764 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 572 (Runtime.cpp:572)
23 UnityFramework                 0x4bc094 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) + 292 (ScriptingApi_Il2Cpp.cpp:292)
24 UnityFramework                 0x4c7c04 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 298 (ScriptingInvocation.cpp:298)
25 UnityFramework                 0x4d7504 MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*) + 839 (MonoBehaviour.cpp:839)
26 UnityFramework                 0x4d7688 MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr) + 860 (MonoBehaviour.cpp:860)
27 UnityFramework                 0x4c89f4 Scripting::SendScriptingMessage(GameObject&, char const*, ScriptingObjectPtr) + 214 (PPtr.h:214)
28 UnityFramework                 0x583038 WebScripting::ProcessSendMessages() + 258 (WebScripting.cpp:258)
29 UnityFramework                 0x3f9c6c ExecutePlayerLoop(NativePlayerLoopSystem*) + 383 (PlayerLoop.cpp:383)
30 UnityFramework                 0x3f9cac ExecutePlayerLoop(NativePlayerLoopSystem*) + 407 (PlayerLoop.cpp:407)
31 UnityFramework                 0x3f9f08 PlayerLoop() + 514 (PlayerLoop.cpp:514)
32 UnityFramework                 0x8789d4 UnityPlayerLoopImpl(bool) + 330 (LibEntryPoint.mm:330)
33 UnityFramework                 0x18280 -[UnityAppController(Rendering) repaint] + 238 (UnityAppController+Rendering.mm:238)
34 UnityFramework                 0x18210 -[UnityAppController(Rendering) repaintDisplayLink] + 72 (UnityAppController+Rendering.mm:72)
35 QuartzCore                     0x298a4 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 820
36 QuartzCore                     0x1471c4 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 380
37 UIKitCore                      0x64de00 _UIUpdateSequenceRun + 84
38 UIKitCore                      0xcb1944 schedulerStepScheduledMainSection + 144
39 UIKitCore                      0xcb0ea0 runloopSourceCallback + 92
40 CoreFoundation                 0xd3208 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
41 CoreFoundation                 0xdf864 __CFRunLoopDoSource0 + 176
42 CoreFoundation                 0x646c8 __CFRunLoopDoSources0 + 244
43 CoreFoundation                 0x7a1c4 __CFRunLoopRun + 828
44 CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
45 GraphicsServices               0x135c GSEventRunModal + 164
46 UIKitCore                      0x39d37c -[UIApplication _run] + 888
47 UIKitCore                      0x39cfe0 UIApplicationMain + 340
48 UnityFramework                 0x17db4 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
49 tableread                      0x7ccc main + 28 (main.mm:28)
50 ???                            0x1e4850dec (Missing)

AssetGarbageCollectorHelper
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3f5ce4 AGCThread::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3fd3d8 AGCThread::RunThread(void*) + 232 (GarbageCollectSharedAssets.cpp:232)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

AssetGarbageCollectorHelper
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3f5ce4 AGCThread::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3fd3d8 AGCThread::RunThread(void*) + 232 (GarbageCollectSharedAssets.cpp:232)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

AssetGarbageCollectorHelper
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3f5ce4 AGCThread::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3fd3d8 AGCThread::RunThread(void*) + 232 (GarbageCollectSharedAssets.cpp:232)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

AssetGarbageCollectorHelper
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3f5ce4 AGCThread::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3fd3d8 AGCThread::RunThread(void*) + 232 (GarbageCollectSharedAssets.cpp:232)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

AssetGarbageCollectorHelper
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3f5ce4 AGCThread::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3fd3d8 AGCThread::RunThread(void*) + 232 (GarbageCollectSharedAssets.cpp:232)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

com.apple.uikit.eventfetch-thread
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  CoreFoundation                 0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
7  Foundation                     0x420c4 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8  Foundation                     0x41fac -[NSRunLoop(NSRunLoop) runUntilDate:] + 64
9  UIKitCore                      0x4cfdac -[UIEventFetcher threadMain] + 416
10 Foundation                     0x5b634 __NSThread__start__ + 716
11 libsystem_pthread.dylib        0x16b8 _pthread_start + 148
12 libsystem_pthread.dylib        0xb88 thread_start + 8

GC Finalizer
0  libsystem_kernel.dylib         0x1558 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x8078 _pthread_cond_wait + 1232
2  UnityFramework                 0xd24cc0 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 120 (PosixWaitObject.cpp:120)
3  UnityFramework                 0xcf8d64 il2cpp::gc::FinalizerThread(void*) + 461 (BoehmGC.cpp:461)
4  UnityFramework                 0xd1c034 il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
5  UnityFramework                 0xd1ee00 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 127 (ThreadImpl.cpp:127)
6  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
7  libsystem_pthread.dylib        0xb88 thread_start + 8

Job.Worker 0
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Job.Worker 1
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Job.Worker 2
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Job.Worker 3
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Job.Worker 4
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 0
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1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 1
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1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 2
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2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
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8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 3
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2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 4
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1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 5
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 6
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 7
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 8
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 9
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 10
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 11
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 12
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 13
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 14
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Background Job.Worker 15
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

BatchDeleteObjects
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x4883bc ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x3e9030 BatchDeleteStep2Threaded(void*) + 93 (BatchDeleteObjects.cpp:93)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Loading.AsyncRead
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x362924 AsyncReadManagerThreaded::ThreadEntry() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x362434 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 117 (AsyncReadManagerThreaded.cpp:117)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

Thread
0  libsystem_kernel.dylib         0x1144 __semwait_signal + 8
1  libsystem_c.dylib              0x5888 nanosleep + 220
2  libsystem_c.dylib              0x6554 usleep + 68
3  UnityFramework                 0xc9ff84 FMOD_OS_Time_Sleep(unsigned int) + 3407264
4  UnityFramework                 0xcbca64 FMOD::Thread::callback(void*) + 3524736
5  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
6  libsystem_pthread.dylib        0xb88 thread_start + 8

com.apple.CoreMotion.MotionThread
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  CoreFoundation                 0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
7  CoreFoundation                 0xc1f84 CFRunLoopRun + 64
8  CoreMotion                     0x136e8 CLMotionActivity::isTypeInVehicle(CLMotionActivity::Type) + 23144
9  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
10 libsystem_pthread.dylib        0xb88 thread_start + 8

Loading.PreloadManager
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x4054bc PreloadManager::Run() + 47 (Baselib_Semaphore_SemaphoreBased.inl.h:47)
5  UnityFramework                 0x405408 PreloadManager::Run(void*) + 184 (PreloadManager.cpp:184)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

CloudJob.Worker 0
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  libdispatch.dylib              0x4448 _dispatch_sema4_wait + 28
2  libdispatch.dylib              0x4afc _dispatch_semaphore_wait_slow + 132
3  UnityFramework                 0x953460 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4  UnityFramework                 0x3e2e08 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 38 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:38)
5  UnityFramework                 0x3e1d54 JobQueue::WorkLoop(void*) + 1115 (JobQueue.cpp:1115)
6  UnityFramework                 0x486c10 Thread::RunThreadWrapper(void*) + 82 (Thread.cpp:82)
7  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
8  libsystem_pthread.dylib        0xb88 thread_start + 8

com.apple.NSURLConnectionLoader
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  CoreFoundation                 0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
7  CFNetwork                      0x2587e0 _CFURLStorageSessionDisableCache + 60900
8  Foundation                     0x5b634 __NSThread__start__ + 716
9  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
10 libsystem_pthread.dylib        0xb88 thread_start + 8

com.google.firebase.crashlytics.MachExceptionServer
0  UnityFramework                 0x1df28c FIRCLSProcessRecordAllThreads + 393 (FIRCLSProcess.c:393)
1  UnityFramework                 0x1df66c FIRCLSProcessRecordAllThreads + 424 (FIRCLSProcess.c:424)
2  UnityFramework                 0x1d697c FIRCLSHandler + 34 (FIRCLSHandler.m:34)
3  UnityFramework                 0x1d90cc FIRCLSMachExceptionServer + 521 (FIRCLSMachException.c:521)
4  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
5  libsystem_pthread.dylib        0xb88 thread_start + 8

AXSpeech
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  CoreFoundation                 0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
7  Foundation                     0x420c4 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8  libAXSpeechManager.dylib       0x13390 -[AXSpeechThread main]
9  Foundation                     0x5b634 __NSThread__start__ + 716
10 libsystem_pthread.dylib        0x16b8 _pthread_start + 148
11 libsystem_pthread.dylib        0xb88 thread_start + 8

com.apple.coreaudio.AQClient
0  libsystem_kernel.dylib          0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib          0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib          0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib          0x11c8 mach_msg + 24
4  CoreFoundation                  0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                  0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                  0x7f4dc CFRunLoopRunSpecific + 612
7  AudioToolbox                    0x1dbb10 <redacted> + 164
8  libAudioToolboxUtility.dylib    0x14024 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 92
9  libsystem_pthread.dylib         0x16b8 _pthread_start + 148
10 libsystem_pthread.dylib         0xb88 thread_start + 8

AXSpeech
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  CoreFoundation                 0x79114 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x7a340 __CFRunLoopRun + 1208
6  CoreFoundation                 0x7f4dc CFRunLoopRunSpecific + 612
7  Foundation                     0x420c4 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8  libAXSpeechManager.dylib       0x13390 -[AXSpeechThread main]
9  Foundation                     0x5b634 __NSThread__start__ + 716
10 libsystem_pthread.dylib        0x16b8 _pthread_start + 148
11 libsystem_pthread.dylib        0xb88 thread_start + 8

Crashed: Thread
0  UnityFramework                 0xf90f6c wordpos_thread(void*) + 120 (AudioOut.cpp:120)
1  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
2  libsystem_pthread.dylib        0xb88 thread_start + 8

Thread
0  libsystem_pthread.dylib        0xb74 start_wqthread + 254

Thread
0  libsystem_kernel.dylib         0x118c __workq_kernreturn + 8
1  libsystem_pthread.dylib        0xe28 _pthread_wqthread + 364
2  libsystem_pthread.dylib        0xb7c start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xc00 semaphore_wait_trap + 8
1  UnityFramework                 0xca03bc FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 3408344
2  UnityFramework                 0xcbc9f8 FMOD::Thread::callback(void*) + 3524628
3  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
4  libsystem_pthread.dylib        0xb88 thread_start + 8

AURemoteIO::IOThread
0  libsystem_kernel.dylib         0xc84 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x13b54 mach_msg2_internal + 80
2  libsystem_kernel.dylib         0x13e2c mach_msg_overwrite + 540
3  libsystem_kernel.dylib         0x11c8 mach_msg + 24
4  libEmbeddedSystemAUs.dylib     0xa8148 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup_managed const&)::'lambda'(), std::__1::tuple<> > >(void*) + 556
5  libsystem_pthread.dylib        0x16b8 _pthread_start + 148
6  libsystem_pthread.dylib        0xb88 thread_start + 8

Thread
0  libsystem_kernel.dylib         0x118c __workq_kernreturn + 8
1  libsystem_pthread.dylib        0xe28 _pthread_wqthread + 364
2  libsystem_pthread.dylib        0xb7c start_wqthread + 8

Thread
0  UnityFramework                 0xdb658c AO_bufferiseRule + 622 (aoread.c:622)
1  UnityFramework                 0xdb4c60 AO_doPart + 682 (aoread.c:682)
2  UnityFramework                 0xdb7ee8 AO_doPartVal + 396 (aoread.c:396)
3  UnityFramework                 0xdb6e60 AO_doRule + 542 (aoread.c:542)
4  UnityFramework                 0xdb4f00 AO_doPart + 736 (aoread.c:736)
5  UnityFramework                 0xdb7ee8 AO_doPartVal + 396 (aoread.c:396)
6  UnityFramework                 0xdb6e60 AO_doRule + 542 (aoread.c:542)
7  UnityFramework                 0xdb4f00 AO_doPart + 736 (aoread.c:736)
8  UnityFramework                 0xdb4900 AO_doFiles + 855 (aoread.c:855)
9  UnityFramework                 0xdb5494 AO_parser + 928 (aoread.c:928)
10 UnityFramework                 0xf364b8 workBNXLayers + 541 (layers.c:541)
11 UnityFramework                 0xf4ebb0 parser2_gen + 1313 (swilayers.c:1313)
12 UnityFramework                 0xf4b998 parser2_layer + 737 (swilayers.c:737)
13 UnityFramework                 0xf4b0f8 mininlpEx + 147 (swilayers.c:147)
14 UnityFramework                 0xf42700 NLPE_dlstts + 856 (nlpe.c:856)
15 UnityFramework                 0xdc3ba4 BBNLP_textProcessing + 74 (bbnlpm.c:74)
16 UnityFramework                 0xd91c5c BABILE_textToPhoStr + 1021 (babile.c:1021)
17 UnityFramework                 0xd92630 BABILE_readText + 1523 (babile.c:1523)
18 UnityFramework                 0xfad700 BabeTTS_ReadAndPhonetize(BABTTS*, void*, unsigned long, unsigned long*, tagTTSPhoneme**, tagTTSSentence**, BabTTS_ReadAndPhonetize_Mode, unsigned char) + 3597 (BabTts_iPhone.cpp:3597)
19 UnityFramework                 0xfad42c BabTTS_ReadBuffer + 3779 (BabTts_iPhone.cpp:3779)
20 UnityFramework                 0xfa8c08 GenerateSamplesAndPlay(BABTTS**) + 2027 (BabTts_iPhone.cpp:2027)
21 UnityFramework                 0xfa8578 GenerateSamplesAndPlayThread(void*) + 2243 (BabTts_iPhone.cpp:2243)
22 libsystem_pthread.dylib        0x16b8 _pthread_start + 148
23 libsystem_pthread.dylib