Unity FishNet - No synchronic from Network Transform between client

Unity Fish net, all set up is done. And available to play around. Client and server can see each other spawn.

Question is client move a box , server and other client cannot see the movement.
But when server move the box, all the client can see the movement.

I am using unity 2022.3.8f1
Here is the box component add, network observer is added too.

General Discussion is clearly marked as not a support forum. Closed. Contact the asset developer or read their to thread or support area to see if your answer has been covered. If not ask there.

1 Like