Unity Flickr API [WIP]

For those of you who don’t follow me on Twitter, I wanted to let you take a peek of something I cooked up yesterday. This code directly accesses the Flickr API and parses the returned JSON (custom parser = no bloat!). I haven’t seen many games with Flickr integration, but the possibilities seem quite cool to me.

Currently the API handles downloading pictures from Flickr by username or ID. After I get some proper error handling in (in the current version, if the app receives an error from Flickr, it just hangs), I will move onto authentication and file uploading. So without further technobabble, here are a couple of demos I tossed together.

Unity Gallery
Flickr Blocks!

First and foremost, I want to know what you think. Is Flickr integration even a good idea. If so, what features would you like to see in an API like this?

Thanks for the feedback!

I don’t have any Flickr ID’s I know. Can you set it up with a default set? So we can quickly see the demos workings? I think it is a great idea and certainly will find members of this community to put it to use.

BTH

@Bluster T Hogwash - Thanks for the feedback. I just updated both demos with the ability to use comma separated tags to search for photos. IDs can still be used, but are no longer required.

Hi there,

Did you implement uploading?