I just downloaded Unity for creating a 2D pixelart game and learn Unity for game dev. As a newbie on unity, I want to take some advices from you to about where to start unity. Youtube channels, helpful websites etc. every tip will very useful.
I don’t eant a pixel perfect stuff, first of all thinking a game like stardew walley, dead cells or katana zero etc.
unfortunately I know common things about game dev like unity uses C#, sprites and assets, but I don’t know Unity basics and how a game development cycle or pipeline works from zero to deployment. I want to learn them but don’t know which point I should start learning.
probably do few small game or tilemap related tutorials, to get things running
and quite early, then you start making your actual project
look into version control (its like smart incremental backup (and more), you can always go back in time if you break or lose something), maybe this is good
and don’t work on the latest alpha or beta unity versions, LTS versions are good, less fighting with bugs.