Unity For Android Crash

How to fix this?

====================================
12-23 16:34:32.319: I/DEBUG(7383): backtrace:
12-23 16:34:32.321: I/DEBUG(7383): #00 pc 00023b78 /system/lib/libc.so (strlen+72)
12-23 16:34:32.321: I/DEBUG(7383): #01 pc 002c8d0c /data/app-lib/xxxxx-1/libunity.so (MemoryProfiler::RegisterRootAllocation(void*, BaseAllocator*, char const*, char const*)+124)
12-23 16:34:32.321: I/DEBUG(7383): #02 pc 000c9100 /data/app-lib/xxxxx-1/libunity.so (set_root_allocation(void*, MemLabelId const&, char const*, char const*)+84)
12-23 16:34:32.321: I/DEBUG(7383): #03 pc 00138e68 /data/app-lib/xxxxx-1/libunity.so (WWW::FeedUnityWebStream(bool)+392)
12-23 16:34:32.321: I/DEBUG(7383): #04 pc 003a21f0 /data/app-lib/xxxxx-1/libunity.so (AndroidWWW::ReadCallback(void*, void*, int, void*, int)+240)
12-23 16:34:32.321: I/DEBUG(7383): #05 pc 00054790 /system/lib/libdvm.so (dvmPlatformInvoke+112)
12-23 16:34:32.321: I/DEBUG(7383): #06 pc 00087143 /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+170)
12-23 16:34:32.322: I/DEBUG(7383): #07 pc 0005dda8 /system/lib/libdvm.so
12-23 16:34:32.322: I/DEBUG(7383): stack:
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb38 400fde40 /system/lib/libc.so
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb3c 96d10000
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb40 400fde30 /system/lib/libc.so
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb44 400ada00 /system/lib/libc.so (_pthread_internal_add+20)
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb48 00000016
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb4c 00000019
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb50 7afddb40
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb54 79bab05c /data/app-lib/xxxxx-1/libunity.so
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb58 00000019
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb5c 400ae9bc /system/lib/libc.so (pthread_setspecific+152)
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb60 7afddb40
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb64 7afddb40
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb68 8b014c10
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb6c 7908f17c /data/app-lib/xxxxx-1/libunity.so (get_root_reference_from_header(ProfilerAllocationHeader*)+8)
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb70 df0027ad
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb74 00000000
12-23 16:34:32.322: I/DEBUG(7383): #00 96d0fb78 8b014c74
12-23 16:34:32.322: I/DEBUG(7383): … …
12-23 16:34:32.322: I/DEBUG(7383): #01 96d0fb78 8b014c74
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb7c 00001000
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb80 82eedd50
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb84 8b014c70
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb88 8b014c74
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb8c 79bac220
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb90 00000000
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb94 799d18a6 /data/app-lib/xxxxx-1/libunity.so
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb98 00000000
12-23 16:34:32.322: I/DEBUG(7383): 96d0fb9c 8b014c70
12-23 16:34:32.322: I/DEBUG(7383): 96d0fba0 96d0fcac [stack:7381]
12-23 16:34:32.322: I/DEBUG(7383): 96d0fba4 792b91bc /data/app-lib/xxxxx-1/libunity.so (PlatformThread::Create(Thread const*, unsigned int, int)+144)
12-23 16:34:32.323: I/DEBUG(7383): 96d0fba8 799d18a6 /data/app-lib/xxxxx-1/libunity.so
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbac 00000000
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbb0 79caf858
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbb4 8b014c10
12-23 16:34:32.323: I/DEBUG(7383): … …
12-23 16:34:32.323: I/DEBUG(7383): #02 96d0fbe8 00000000
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbec 79bab05c /data/app-lib/xxxxx-1/libunity.so
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbf0 92ee1e30
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbf4 79bab05c /data/app-lib/xxxxx-1/libunity.so
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbf8 8b014c10
12-23 16:34:32.323: I/DEBUG(7383): 96d0fbfc 79caf2dc
12-23 16:34:32.323: I/DEBUG(7383): 96d0fc00 00000000
12-23 16:34:32.323: I/DEBUG(7383): 96d0fc04 790fee6c /data/app-lib/xxxxx-1/libunity.so (WWW::FeedUnityWebStream(bool)+396)
12-23 16:34:32.325: I/DEBUG(7383): memory near r1:
12-23 16:34:32.325: I/DEBUG(7383): 001047d0 ffffffff ffffffff ffffffff ffffffff …
12-23 16:34:32.325: I/DEBUG(7383): 001047e0 ffffffff ffffffff ffffffff ffffffff …
12-23 16:34:32.325: I/DEBUG(7383): 001047f0 ffffffff ffffffff ffffffff ffffffff …
12-23 16:34:32.325: I/DEBUG(7383): 00104800 ffffffff ffffffff ffffffff ffffffff …
12-23 16:34:32.325: I/DEBUG(7383): 00104810 ffffffff ffffffff ffffffff ffffffff …
12-23 16:34:32.325: I/DEBUG(7383): memory near r2:
12-23 16:34:32.325: I/DEBUG(7383): 80808060 00000000 00000000 00000886 06000950 …P…
12-23 16:34:32.325: I/DEBUG(7383): 80808070 7fef3be8 7ff81358 7e4cae0c ffff8000 .;…X…L~…
12-23 16:34:32.325: I/DEBUG(7383): 80808080 00000000 00000000 00000886 06000951 …Q…
12-23 16:34:32.325: I/DEBUG(7383): 80808090 7fef3be8 7ff7e690 7e4ccf53 ffff8000 .;…S.L~…
12-23 16:34:32.325: I/DEBUG(7383): 808080a0 908a7940 00000000 00000886 06000952 @y…R…
12-23 16:34:32.325: I/DEBUG(7383): memory near r5:
12-23 16:34:32.325: I/DEBUG(7383): 7afddb20 706d6973 7966696c 00676663 000000d3 simplifycfg…
12-23 16:34:32.325: I/DEBUG(7383): 7afddb30 000000b0 000ab900 b64cc736 03812acc …6.L…
12-23 16:34:32.325: I/DEBUG(7383): 7afddb40 0007fd80 1cd54001 00000000 00000000 …@…
12-23 16:34:32.325: I/DEBUG(7383): 7afddb50 00000000 000db900 00000000 00000000 …
12-23 16:34:32.325: I/DEBUG(7383): 7afddb60 00000000 00000000 00000000 00000000 …
12-23 16:34:32.325: I/DEBUG(7383): memory near r6:
12-23 16:34:32.326: I/DEBUG(7383): 79bab03c 79ba90d0 79ba90f8 79ba9160 79ba8380 …y…y..y...y 12-23 16:34:32.326: I/DEBUG(7383): 79bab04c 79ba89a0 79ba8818 79ba92c0 79ba8c7c ...y...y...y|..y 12-23 16:34:32.326: I/DEBUG(7383): 79bab05c 00000000 00000000 00000000 400d191c ...............@ 12-23 16:34:32.326: I/DEBUG(7383): 79bab06c 400cbd00 400f86c4 76f7cb08 400f86c8 ...@...@...v...@ 12-23 16:34:32.326: I/DEBUG(7383): 79bab07c 400c2970 400c27e4 400f86cc 400bc48d p).@.'.@...@...@ 12-23 16:34:32.326: I/DEBUG(7383): memory near r7: 12-23 16:34:32.326: I/DEBUG(7383): 799d1884 6f707845 632e7472 52007070 69746e75 Export.cpp.Runti 12-23 16:34:32.326: I/DEBUG(7383): 799d1894 452f656d 726f7078 57572f74 70632e57 me/Export/[WWW.cp](http://WWW.cp) 12-23 16:34:32.326: I/DEBUG(7383): 799d18a4 65570070 72745362 006d6165 4c525520 p.WebStream. URL 12-23 16:34:32.326: I/DEBUG(7383): 799d18b4 6800203a 00707474 6e552d58 2d797469 : .http.X-Unity- 12-23 16:34:32.326: I/DEBUG(7383): 799d18c4 73726556 006e6f69 2e362e34 00316631 Version.4.6.1f1. 12-23 16:34:32.326: I/DEBUG(7383): memory near r8: 12-23 16:34:32.326: I/DEBUG(7383): 79caf82c 00000000 799e1bcf 0000000d 00000000 .......y........ 12-23 16:34:32.326: I/DEBUG(7383): 79caf83c 00000000 00000000 7c1a7ed0 00000000 .........~.|.... 12-23 16:34:32.326: I/DEBUG(7383): 79caf84c 00000000 00000000 00000000 00000000 ................ 12-23 16:34:32.326: I/DEBUG(7383): 79caf85c 00000000 00000000 799e1d69 0000000b ........i..y.... 12-23 16:34:32.326: I/DEBUG(7383): 79caf86c 00000000 799e1d74 0000000d 00000000 ....t..y........ 12-23 16:34:32.326: I/DEBUG(7383): memory near sl: 12-23 16:34:32.326: I/DEBUG(7383): 1e2fffe0 ffffffff ffffffff ffffffff ffffffff ................ 12-23 16:34:32.326: I/DEBUG(7383): 1e2ffff0 ffffffff ffffffff ffffffff ffffffff ................ 12-23 16:34:32.326: I/DEBUG(7383): 1e300000 ffffffff ffffffff ffffffff ffffffff ................ 12-23 16:34:32.326: I/DEBUG(7383): 1e300010 ffffffff ffffffff ffffffff ffffffff ................ 12-23 16:34:32.326: I/DEBUG(7383): 1e300020 ffffffff ffffffff ffffffff ffffffff ................ 12-23 16:34:32.326: I/DEBUG(7383): memory near fp: 12-23 16:34:32.326: I/DEBUG(7383): 8b014bf0 90439528 00000000 0000000c 00000139 (.C.........9... 12-23 16:34:32.326: I/DEBUG(7383): 8b014c00 00000000 932f0f30 0000009c 00000001 ....0./......... 12-23 16:34:32.327: I/DEBUG(7383): 8b014c10 7afdf950 7afdf950 00000000 79d17d94 P..zP..z.....}.y 12-23 16:34:32.327: I/DEBUG(7383): 8b014c20 00000000 00000000 00000000 00000000 ................ 12-23 16:34:32.327: I/DEBUG(7383): 8b014c30 00000000 00000000 00000000 64000000 ...............d 12-23 16:34:32.327: I/DEBUG(7383): memory near ip: 12-23 16:34:32.327: I/DEBUG(7383): 79bab070 400f86c4 76f7cb08 400f86c8 400c2970 ...@...v...@p).@ 12-23 16:34:32.327: I/DEBUG(7383): 79bab080 400c27e4 400f86cc 400bc48d 400d2260 .'.@...@...@“.@
12-23 16:34:32.327: I/DEBUG(7383): 79bab090 400c3b30 400d7a34 400d7934 400d76f8 0;.@4z.@4y.@.v.@
12-23 16:34:32.327: I/DEBUG(7383): 79bab0a0 400ca03c 400caeec 400cafec 400c951c <…@…@…@…@
12-23 16:34:32.327: I/DEBUG(7383): 79bab0b0 400ca314 400f8a54 400c27a0 400d7af8 …@T…@.‘.@.z.@
12-23 16:34:32.327: I/DEBUG(7383): memory near sp:
12-23 16:34:32.327: I/DEBUG(7383): 96d0fb58 00000019 400ae9bc 7afddb40 7afddb40 …@@…z@…z
12-23 16:34:32.327: I/DEBUG(7383): 96d0fb68 8b014c10 7908f17c df0027ad 00000000 .L…|…y.’…
12-23 16:34:32.327: I/DEBUG(7383): 96d0fb78 8b014c74 00001000 82eedd50 8b014c70 tL…P…pL…
12-23 16:34:32.327: I/DEBUG(7383): 96d0fb88 8b014c74 79bac220 00000000 799d18a6 tL… …y…y
12-23 16:34:32.327: I/DEBUG(7383): 96d0fb98 00000000 8b014c70 96d0fcac 792b91bc …pL…+y
12-23 16:34:32.327: I/DEBUG(7383): code around pc:
12-23 16:34:32.327: I/DEBUG(7383): 400c3b58 e4d32001 e3520000 012fff1e e3130003 . …R…/…
12-23 16:34:32.327: I/DEBUG(7383): 400c3b68 e2800001 1afffff9 e3082080 e7df2812 … …(…
12-23 16:34:32.327: I/DEBUG(7383): 400c3b78 e4931004 e0400003 f5d3f040 e041c3a2 …@.@…A.
12-23 16:34:32.327: I/DEBUG(7383): 400c3b88 e00cc002 e1dcc001 04931004 1a000022 …”…
12-23 16:34:32.327: I/DEBUG(7383): 400c3b98 e041c3a2 e00cc002 e1dcc001 04931004 …A…
12-23 16:34:32.327: I/DEBUG(7383): code around lr:
12-23 16:34:32.327: I/DEBUG(7383): 7928ecf0 e288000c e58d0038 e1a00004 ebf8012a …8…

12-23 16:34:32.328: I/DEBUG(7383): 7928ed00 e1a00009 e58d7030 e58d701c ebf64878 …0p…p…xH…
12-23 16:34:32.328: I/DEBUG(7383): 7928ed10 e1a02000 e28d0030 e3800004 e1a01009 . …0…
12-23 16:34:32.328: I/DEBUG(7383): 7928ed20 eb0002ea e59500a8 e58d000c e59d0034 …4…
12-23 16:34:32.328: I/DEBUG(7383): 7928ed30 e58d5010 e59d4038 ebf80110 e58d0040 .P…8@…@…

Where did you get this log from? Did Unity made it or Android device?

What actually happens if you open your exported app?

If it goes black and turns off its probably because you forgot to assign an active variable. For instance: a gameobject variable which you refer to but it turns out to be null because you didn’t assign it.

If there is something else then be more detailed.

Ummm …