Unity forces me to restart my computer every time it crashes.

I’ve had this issue on multiple occasions where, after a crash, I’ll try to open Unity and it freezes immediately during the blueish-green window that appears when opening the program. My cursor goes around in circles and that’s it. If I select another program and then try to reselect unity, it won’t respond. If I look at task manager, it shows a little bit of CPU usage when I first open the program, and then it dips to 0 and stays there. Even if I delete the program from task manager so there’s no copy of the program running, it still does it. The only way I’ve found to fix this is by restarting my computer. After that it opens just fine, but it’s becoming a bit of hassle to do this all the time. Does anyone know how I can fix this issue?

You could try restarting Explorer.exe in the task manager. But other than that I’d say file a bug report and hope the issue gets fixed. But what do you mean by “it still does it”?

I think the more important here is “why does Unity crash in the first time?”. After several crashes, it might be good that you re-install it.

Also, what version are you running? The behaviour you describe happened in previous version of Unity; I’ve never seen it in the current version.

1 Like