Unity FPSSample incompatible with 2019.3 beta

I would like to test out the new DOTS netcode with FPS?

There is an advise to use the latest unity beta version with the FPS game on your website.

Inside the Github repo, its locked down to version 2018.3.8f1.

Does 2018.3.8f1 already contain the networking code showed in this video?

Are there any plans for an updated FPS Sample compatible with 2019.3 or future version?

I want to start work on a multiplayer fps, and i am unsure to which technique to use: PHOTON or should i wait for DOTS netcode. Since i have no time need, i would by myself prefer the unity DOTS way, which looks far more future save than the actual existing stuff.
Never the less, i would love to buy a starter kit for a Multiplayer FPS if it would support DOTS instead of photon.

There is meant to be a DOTS slimmed down sample from Unite Copenhagen coming perhaps before this year is out. I am looking forward to basing my entire game off it, basically. I want a strong, strong MP core that’s performant and direct with clean replacements for the built in Character Controller.

I’m hoping that’s what we’ll get! :slight_smile:

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Thx for this information.

I have created a few games in the past years, mostly from ground up, even without unity using xna, c++ and other stuff.

I am actually plan to build something as a hobby project, but this time i want to focus more on the game instead of the technology part.
My plan was to buy a few useful starter packages and combine/ extend them which would probably save me lots of coding hours for basic stuff.
But there are actually no template-systems for multiplayer fps out there using the new netcod stuff. Its basically always photon.

I really like the DOTS way and understand why unity switches to ecs. But without any templates i am already back at the beginnings. :smile:

I want to use their networking quite a lot and am perfectly willing to port my entire game to it providing that it’s not too expensive for me and is delivering what is promised at Unite :slight_smile:

I am hoping it all works with their XR stuff though (even via some mono bridge) as DOTS performance is sort of essential in VR.

Unity said the sample would be coming, but nobody knows when.

Thank you very much. Lets hope it will be any time soon.