Hey yall, earlier I posted this about a game that my group was making:
However, with a latest build, turns out that it crashes in builds, just a lot more rare than it does in the editor. I was able to get a crash log, but all the other fixes I found online seem to make no difference.
I am completely stumped. It seems to always happen whenever I am holding a weapon, namely the Umbrella or Smoke Bomb.
Here is our github page for our project
I am using some external DLL’s, but those make no difference to the game when I disable them. The problem also happened before we even added FMOD. I just don’t know what to do.
Copying all the assets and some project settings to a different project make no difference.
I just don’t know what this problem could be. Any help can be appreciated.
Edit: May as well add, whenever the game is frozen, it runs my CPU at 100% capacity. The thing is, the profiler doesn’t show anything before it. It confuses me.