Hi all, so whenever I build and try to open the game on macOS, it shows a black screen.
Is the camera turned on?
Do you get any errors in the console when creating a build?
Is your scene included in the build settings?
If your build contains a really large scene it might be loading really slow.
Not 100% sure but, unlikely this is a bug because people would screaming from the tops of mountains about it by now.
That’s all I can think of at the moment. If it’s not anything mentioned, then most likely we would need more info about the project.
What Unity version and pipeline is used ?
Try disable all image effects and renderer features first and see if one is responsible
Mac also misses some hardware feature support like Geometry shaders, though this should also cause an issue in editor too i assume
The camera is turned on
no errors in the console
scene included, I even created an empty scene with a 3d shape to view, but still not working
Gosh this really hard to say. I know this is kind of a cookie cutter sounding response, but make sure you are using the latest LTS version, have drivers updated, and your mac support files are installed. Could try reinstalling.
If it does turn out to be a bug then the next step would be submitting a ticket for it. Making a build in older versions like 2021 lts or 2020. Simple cube test you did would be fine. This would help pinpoint if it’s version specific or something else. Not really much else to go on other than that.