I was wondering if anyone can help me understand the problem I am facing in Unity. I am currently developing a very simple application in Unity 5 for android devices. Whenever I open the app in my smartphone, for the first 5 seconds, the frame rates is terrible, and any interaction I try to do suffers a heavy lag. The animations stutters and key interactions are sometimes completely ignored. But after 5 sec, everything starts working as they should. I have made 3 prototypes in Unity before and all had the same issue. But in earlier cases I could ignore it. This time, its simply impossible to get past it. Does anyone know why it is happening? And what can be done to avoid it?
Unity game for android suffers a heavy frame rate loss, for about 5 seconds after launch of the game. How can I avoid it?
I tried loading the level additively and asynchronously in the background. This worked like magic