Unity Game Project VonBraun WIP

Hi,

This is a game I’m making with Unity Engine.

It’s an FPS and at the moment you’ve got a flashlight, you can run and crouch.

There’s one enemy in the map because I’ve got some difficulties to handle multiple enemies interacting with the flashlight of the player.

Actually the map is very basic, it’s just a simple place for testing my IA, script etc.

I made this in two days and I’m still learning unity and Java script and It needs a lot of stuff of course.

Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.13.zip

MacOSX : https://dl.dropbox.com/u/1812933/Von...ACOSX_0.13.zip

UpDate :

You can turn on and off the flashlight.
Multiple enemies and they all affect the flashlight.
If the player hit an enemy the player will die.
If an enemy touch the player, the player will die.

Windows link gives a 404.

Neat concept though. I’m guessing a flood of enemies being held back by the player’s light source. That sounds kinda fun.

Ho sorry maybe I was updating , Try again right now, it should work !

Well I’m open to all ideas, I keep that in my mind. thank you for your comment !

ChangeLog :

Changes the map a bit.
Breathing is now less louder.
Return to one enemy ( just for a bit ).
Enemy is spawning randomly at some spawnpoint place in the map.
Enemy is raycasting to check if you can see it.
When you see the enemy a sound is played ( taken randomly from 5 sounds ).

UpDate :

Added some shadow like the very good one SCP-087.
Added a ghost face to the Enemy. ( Need to change the shadow of it ).
Added some fog.

https://dl.dropbox.com/u/1812933/VonBraun_0.1.zip

Interesting project. Give some coded variance to the foot steps… it’s very noticeable after a while.

Yeah it’s true. I need to change the code a bit since for now, I’m just playing a loop sound of two footsteps when I press ZQSD.

Thank you!

Update :

Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.11.zip

MacOSX : https://dl.dropbox.com/u/1812933/VonBraun_MACOSX_0.11.zip

Now the flashlight got a bettery and the power is decreasing over the time.
You can now grab some batteries who will raise up your power.
The batteries are spawned at random location with pre defined spawnpoints.

Update :

Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.12.zip

MacOSX : https://dl.dropbox.com/u/1812933/VonBraun_MACOSX_0.12.zip

Added some door with key card to open them.
Change the spawn code of the battery.

Man! Can’t see a s!#@!

Switch on your flashlight with F :slight_smile: !

are you planning on a multiplayer if your are please add me on skype leonardarmstead

No, it’s not on my todo list for now.

Update :

Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.13.zip

MacOSX : https://dl.dropbox.com/u/1812933/VonBraun_MACOSX_0.13.zip

Changed the test Level.
Added new sounds for the doors.
Added proper head bob and gun bob. ( based on Eteesky script )
Changed the flashlight texture.
Back to an older script for the enemy since I’ve got some problem with raycast with multiple enemies.

I did a mystake with the update yersterday :s. So for the one who download it please download it again.

Update :

Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.131.zip

MacOSX : https://dl.dropbox.com/u/1812933/VonBraun_MACOSX0.131.zip

Removed battery, the flashlight is recharging when off.
Added GUI battery bar.
Added new textures and meshes.