Unity game Requirements

Hello, I recently published my Unity game to the Windows Phone store. Everything works fine but I noticed that on the listing page it says the app requires:

App requires

  • phone identity
  • owner identity
  • music library
  • photos library
  • media playback
  • data services
  • phone dialer
  • push notification service
  • movement and directional sensor
  • web browser component
  • HD720P (720x1280)
  • WVGA (480x800)
  • WXGA (768x1280)

A lot of these seem very excessive and will potentially turn off customers? I don’t even need any of these things! How do I change it so these don’t show up. The only plugins I am using are the free Prime 31 plugins. Really I think I’m only using the windows ads one, should I remove the others?

Here’s a link to the game too: Microsoft Apps

In your Package.appmanifest file in your solution you can select the apps requirements.

Check out THIS post describing what some of them mean.