Unity - Game Server Hosting - Allocating but not connecting

Hi Everyone

I am using the sample project mentioned -
https://github.com/Unity-Technologies/com.unity.services.samples.matchplay?tab=readme-ov-file#Sample-Setup-Guide

I have setup accordingly.
The project is connecting and running on local server but if i am trying to connect its hosted server on “Unity - Game Server Hosting”, it is allocating and starting the server but it is not getting connected

so what happens

Can you tell me what could be the reason?

Not without you answering what happens…

It can take 180 seconds for the server to start up on Multiplay. Make sure your MatchMaking Queue pools have that timeout if you are using them.

Sorry to hear about the hiccup with your game server connection. It’s always frustrating when things don’t quite work as expected.
Since you’ve got it running smoothly locally, the issue might be with the hosting settings. Have you checked if there are any specific requirements or configurations needed for Unity’s game server hosting?
Also, regarding server options, have you looked into dedicated server hosting in India? I’ve heard they offer some affordable plans, including cheap dedicated servers. Might be worth exploring! Good luck with getting everything connected smoothly!