Unity GameAnalytics SDK problem Internal Initialize() is not working,Unity GameAnalytics SDK problem Initialize() is not working

public static GAManager instance;

    private void Awake(){
        instance=this;
        DontDestroyOnLoad(this);
    }
    // Start is called before the first frame update
    void Start()
    {
        GameAnalytics.Initialize();
    }

Here is my code but in GameAnalytics tool says “Waiting for data Start sending data by integrating an SDK”. I builded and played on phone too. As i checked in gameanalytics code Internal Initialize() is not working., public static GAManager instance;

    private void Awake(){
        instance=this;
        DontDestroyOnLoad(this);
    }
    // Start is called before the first frame update
    void Start()
    {
        GameAnalytics.Initialize();
    }

Here is my code but in GameAnalytics tool says “Waiting for data Start sending data by integrating an SDK”. I builded and played on phone too. As i checked in gameanalytics code Internal Initialize() is not working.

I know this is very late reply but in case if anyone faced with this problem, just be sure your build version code and gameanalytic build id version code182528-unitybuildid.png are same.