Hi Guys,
This is more of a pre-emptive questions before I decide wether or not to go ahead with this. Im in the process of prototyping my game and I’m thinking of incorporating gamepad support. I have to buy a gamepad and after checking out some forums etc. I’ve settled on buying a wireless Xbox 360 controller and implementing that into my game.
I may be confusing myself but I can’t seem to find an answer to this online. If I implement xbox 360 controller support into my game, what will this mean for users that use a different gamepad? (PS3 controller for example). How can I make sure that all the key bindings etc. work on different controllers or on different platforms such as Windows and Mac OSX?
Thanks guys