I am experiencing a very annoying bug whenever I try and enter play mode, it gets stuck on Application.Reload.
I get this every time i enter play mode, however it stops being stuck on Application.Reload whenever i edit/add a file to the assets (e.g. adding whitespace to a random script, saving and reentering unity) and then it enters playmode fine. How can I fix this as it is very inconvenient to edit a script every time I want to test… I have tried on 2020.3.25f1 and upgraded to 2020.3.29f1 and the problem has persisted. It is also not exclusive to one projects but experienced in all of them.
I’m still having the same issue on unity 2020.3.33f1, if it can help anyone I found a really strange but working fix (tested on Windows 11).
Just locate the project folder in the system explorer and click on properties, I have no idea why, but it unblocks unity every time on both of my computers.
Want another workaround that is just damn stupid ? Just head back to you IDE while Unity is stuck aaand… hit save (or ctrl+s, ofc), even if nothing has to be saved. It unstuck me every time.
My Unity is on version 2021.1.3f and Microsoft Visual Studio Community 2022 (64 bits) - Current
Version 17.1.5 and Windows 10 (yeah, not an up to date rig…)
So yeah… I would be glad to here about a REAL solution one day. And seems to appear on many different combo of Unity/VSCode version.
None of this works, im using 2020.3.24f1 win10.
Using configure Play Mode and unchecking Domain fixed it, but none of the scripts function correctly. The only thing that seems to work, is to save and exit the project, then reload it. It works fine for about 10 text plays then it starts hanging again.