Unity globally online data storage


For my school project I need people to fill in a survey and collect all results in one place. For example A was chosen x times and B was chosen y times. Peope can participate in my survey by using my unity web gl program. But does unity have some sort of built-in possibilities to store that data somewhere online.


Not directly built in but you can use many SDK’s like http://parse.com, playfab.com, GameSparks.com etc to store your data if needed.

You could also create your own api with a database backend.

Unity itself doesnt. But you can hook up to any number of online databases using the WWW class.