Unity/Google Play Games set up for iOS

i have give the whole details including clientID, resources from play console…
but it still say “Missing or invalid resource data. Check that CLIENT_ID is defined.”

This looks like a bug.
but I solve this problem by add

#define CLIENT_ID @“YOUR_APP.apps.googleusercontent.com”

where YOUR_APP application id (Client ID)
I add this to “Resources Definition” section (section where you paste Objective-C code.