I just upgraded my Unity from 4 to 5 and I’m facing this issue whenever I’m trying to build for iOS.
It will takes forever to do the postprocessing player. I’m not sure what causing this. Does anyone encounter this before?
Currently I have only 1 plugin included in my project which is Facebook SDK for Unity.
PS: I tried Unity 5.0.1 and Unity 5.0.2. Both are giving me same issue