hi everybody,
when copying a max-modell into my asset folder, unity tries to import it and hangs. in the task manager i can see a “3ds-max”-process working, the memory is growing and growing, but nothing happens. this happened 3-4 times until now.
after waiting for 10 minutes or so i tried to close unity (nothing happened), then terminated the 3ds-max process and then a unity message-box opened, asking if i want to quit and save. that was my luck, so i didnt loose the changes made to the scene.
i really think this behavior should be changed. the import-process should be stoppable at any time.
alex