Unity hangs when switching to android platform

I’ve had this happen to two projects now and it seems once I start the switch the project becomes corrupted. Has anyone else run across this problem? I am unable to open the project again after a failed switch. :frowning: I have the newest version of Unity 5.3,2. I’m able to switch over fine with an empty scene but it seems something in my actual unity game is causing this crash. What can I do?

Oh I see there is a patch(5.3.2p1) that helps address this issue, nevermind I’ll use that. Good thing I have so many backup versions of this…