Unity has stopped dynamically displaying changes via the inspector while in the game view.

Hello

Another noob question. I think I might have toggled an option somewhere accidentally but when I change values in the inspector (such as a variable for the position of a GUI label) it is not changing and showing dynamically to the game screen when I run my scene. I thought this would be a fairly famous question by now but alas, no luck.

So, how do I enable dynamic changes to data in the game view in run time?

Thanks

You are probably setting the value in your script somewhere. So when you change the value, and fire up your scene, it changes it right back. You should either just declare the variable in the class and not set a value if you want to only set it in the inspector. Or, you can set the value when you declare the value. But don’t change the value in your start function. Does that make sense?