Unity hates more than 2 spotlights

I have 2 worklights, each covering a lot of space. And a flashlight.
When I enable the flashlight. It doesn’t work properly, it’s getting annoying as it’s happened before. Can someone please help me?

Try upping the pixel light count:

 Edit > Project Settings > Quality

I change the Render Mode to “important” In the light. It makes it so I can have a lot of lights working in 1 place.

You are using Unity free. It does not support more than two lights at a time. So when you active you flashlight you get a problem as you now have three lights.

Look into “baking” your scene where ever possible and use your active lights where they are needed the most.