Animation clips can be used with “generic” or “human” avatar types.
Unity 4.+ requaied.
Link to my story: http://mr-necturus.com/shop/unity_assets/unity_hero_spear_animation_collection
In Unity Asset Store: Hero Spear/Staff/Halberd Animation Collection | 3D Animations | Unity Asset Store

Pack including :
- Model of warrior with spear 768 polygons, 1,436 triangles, 903 vertexes.
- 48 animation clips.
- Diffuse and specular 512x512 texture.
- Time list included.
Time list:
- Spear_IDLE: 0 - 100 fr.
- Spear_COMBAT_mode: 105 - 155 fr.
- Spear_2Trusts_Uppercut_Moving: 160 - 240 fr. (move character from 0 - 8; 16 - 20; 38 - 43; 54 -61 fr.)
- Spear_2Trusts_Uppercut_onPlace: 245 - 325 fr.
- Spear_360_Slash: 330 - 375 fr.
- Spear_Combo_Uppercut_Smash: 380 - 445 fr.
- Spear_Deep_Trust: 450 - 485 fr.
- Spear_Heavy_Smash: 490 - 525 fr.
- Spear_Triple_Stab: 530 - 640 fr.
- Spear_Wide_Slash_Combo: 645 - 700 fr.
- Spear_moveTOblock: 705 - 711 fr.
- Spear_block: 716 - 740 fr.
- Spear_moveFROMblock: 745 - 751 fr.
- Spear_dodge_backwards: 756 - 791 fr.
- Spear_dodge_to_left: 796 - 831 fr.
- Spear_dodge_to_right: 836 - 871 fr.
- Spear_Dodge_Jump_Backward: 876 - 901 fr. (move character from 4 to 13 fr.)
- Spear_Dodge_Jump_Left: 906 - 931 fr. (move character from 6 to 12 fr.)
- Spear_Dodge_Jump_Right: 936 - 961 fr. (move character from 6 to 12 fr.)
- Spear_duck_below_high_swing: 966 - 1001 fr.
- Spear_parry_from_stright_down: 1006 - 1041 fr.
- Spear_parry_front: 1046 - 1081 fr.
- Spear_parry_left: 1086 - 1121 fr.
- Spear_swing_high_left: 1126 - 1161 fr.
- Spear_swing_high_righ: 1166 - 1201 fr.
- Spear_swing_high_straight_down: 1206 - 1241 fr.
- Spear_swing_low_left: 1246 - 1281 fr.
- Spear_swing_low_right: 1286 - 1321 fr.
- Spear_swing_mid_left: 1326 - 1361 fr.
- Spear_swing_mid_right: 1366 - 1401 fr.
- Spear_thrust_high: 1406 - 1441 fr.
- Spear_thrust_low: 1446 - 1481 fr.
- Spear_thrust_mid: 1486 - 1521 fr.
- Spear_Knocked_backward_Fly: 1526 - 1576 fr. (move character from 0 to 17 fr.)
- Spear_Knocked_backward_onPlace: 1581 - 1622 fr. (move character from 0 to 8 fr.)
- Spear_Down_back: 1627 - 1667 fr.
- Spear_Recover_from_knocked_backward: 1672 - 1722 fr.
- Spear_Knocked_forward: 1727 - 1755 fr. (move character from 0 to 9 fr.)
- Spear_Down_forward: 1760 - 1800 fr.
- Spear_Recover_from_knocked_forward: 1805 - 1837 fr.
- Spear_Die_fall_backward: 1842 - 1975 fr.(move character from 0 to 10 fr.)
- Spear_Die_fall_forward: 1980 - 2120 fr.(move character from 0 to 10 fr.)
- Spear_Die_knocked_backward: 2125 - 2142 fr.
- Spear_Die_knocked_forward: 2146 - 2163 fr.
- Spear_Casual_walk: 2168 - 2204 fr.
- Spear_Cautious_walk: 2209 - 2249 fr.
- Spear_combat_run: 2254 - 2276 fr.
- Spear_run: 2281 - 2307 fr.