Finnaly got the problem from this post : Unity Hub 2.3.0 Doesnt load my project
I had a Xbox Wireless controller pluged. I don’t know why Unity Hub is using this wireless interface instead of a normal one.
Steps to solve:
- Return your licence
- Unplug the Xbox wireless controller
- Add licence
- Plug you controller again
To check if this is really your problem, check if
Binding Key=“5” value is the same as your Xbox Wireless Controller.
To get the address of your Xbox wireless Controller use this powershell commands:
Get-WmiObject MSFT_NetAdapter -Namespace root\StandardCimv2 | select Name,InterfaceIndex,InterfaceDescription,InterfaceOperationalStatus,NetLuidIndex,NetLuid,ConnectorPresent,PermanentAddress,NetworkAddresses | Sort-Object NetLuidIndex | ft