After Unity Hub froze, I forcibly terminated it via Task Manager. What followed was catastrophic: it initiated a systematic deletion spree—not fully completed (≈98% eradicated), but leaving behind hollowed-out directories and unrecognizable folder structures. My entire drive suffered indiscriminate massacre, as if UnityHub wielded root-level privileges to annihilate completely unrelated software and projects. How does a mere IDE management tool possess such destructive authority? Why has this years-old nuclear-grade vulnerability remained unaddressed, continuing to slaughter users’ livelihoods?
Partial list of casualties (same drive):
Autodesk 3ds Max
Autodesk Maya
SideFX Houdini
Adobe Photoshop
Substance Designer
PlayStation SDK
Nintendo Switch SDK
Git & TortoiseGit
CryEngine
Unreal Engine + Epic Games Launcher
Battle.net & GOG clients
Insta360 Studio
PyCharm
Unity Editors (6000.0.37f1, 2021.3.45f1)
Destroyed assets include:
All Unity/Unreal/CryEngine projects – commercial work + a dozen experimental/learning projects
Zero cloud backups for 90%+ of these assets
I never hated Unity. Just yesterday, I still held hope for its redemption. Today, I vow to dissuade every developer I know from touching this fundamentally flawed product that should not exist in its current form.