Hi guys, I was using soomla for iap but i decided to use Unity iap. when i generate a signed apk from android studio, im having AndroidJavaException: java.lang.ClassNotFoundException: com.unity.purchasing.googleplay.GooglePlayPurchasing
java.lang.ClassNotFoundException: com.unity.purchasing.googleplay.GooglePlayPurchasing
at java.lang.Class.classForName(Native Method)
at java.lang.Class.forName(Class.java:324)
at java.lang.Class.forName(Class.java:285)
at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
at com.unity3d.player.UnityPlayer.a(Unknown Source)
at com.unity3d.player.UnityPlayer$b.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: Didn’t find class “com.unity.purchasing.googleplay.GooglePlayPurchasing” on path: DexPathList[[zip file “/data/app/com.librasoftworks.graveeGame-2/base.apk”],nativeLibraryDirectories=[/data/app/com.librasoftworks.graveeGame-2/lib/arm, /data/app/com.librasoftworks.graveeGame-2/base.apk!/lib/armeabi-v7a, /vendor/lib, /system/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
at java.lang.ClassLoader.loadClass(ClassLoader.java:511)
at java.
im using unity 5.3.4f1 personal, android studio 23(1.7)