Hi,
I am working on a static model in a blender file which I keep in the Unity Assets folder of a project to check how it looks in Unity once in while. I just noticed a sub-file named “Avatar” inside the Blender file list in Unity. It has the same name as the parent Blender file, “Tree_cut_upAvatar” except the word “Avatar” is appended to the end of the file name, “Tree_cut_up.” Its icon looks like a little head-chest figure. Anybody know where this came from or how to get rid of it? I can’t find anything in my Blender file that looks out of place. Thanks.
Zaffer
I think it has something to do with a default rigging model? But I'm not sure. I've seen it too and just ignored it so far but I'm curious what the answer is.
– hatshapedhatGlad I'm not the only one who has seen it. Thanks Hatshapedhat.
– Zaffer