Unity imports my assets as a custom package in a wrong directories. I’ve made an asset, put everything in one folder “SceneSelector” and exported this folder with all stuff in it.
When I import it in another project (empty or not doesn’t matter) it puts some files in wrong directories. Folder “Scenes” should be in “Assets/SceneSelector/Scenes”, but importer maps it in “Assets/Scenes” instead. Why? I use Unity 2021.3.21f1.
Did you perhaps edit or duplicate the SampleScene of the original project rather than creating a new scene?
Yes, usually I use “save as” from the current scene to create a new one
I guess in previous Unity versions (2019.2 for example) I didn’t face such problems.
I discovered that it behaves differently depending on what folders exist in the project I import it in.
if i already have “Assets/Scene” folder it imports scenes in this folder.
if i don’t have such folder then it behaves normally and imports all in “Assets/SceneSelector/Scenes” as I expected it should be.
Still hoping for help, bros.