Unity imports SketchUp files directly?

Just spent quite a while messing around with exporting models from SketchUp in different formats to import into Unity.

Turns out Unity will import the SketchUp file directly, at the proper scale and with textures.

I still haven’t found any documentation or mention of the feature online. Everything I find talks about exporting to a different format before importing into Unity.

The docs talk about it in quite some detail, actually.

–Eric

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Awesome, thanks Eric, I need to spend some time browsing the docs.

The first two pages of Google results for “unity sketchup import” all point to various old, convoluted ways of doing it. I’ll have to remember to search the docs specifically next time!

Dragging up this thread to comment that it might be worthwhile if the docs specifically referenced importing SketchUp’s native SKP file type. SketchUp is also able to export FBX files directly these days, but those files still exhibit weird scaling problems (which is how I ended up here, I wasted some time under the assumption FBX would be preferable). I know you’re a forum moderator but maybe somebody involved with docs will add it to a to-do list.

Also the SketchUp page in the wiki is pretty outdated (which is why I didn’t try SKP first)…
http://wiki.unity3d.com/index.php/SketchUp

Hi,

When I import Sketchup export (.dae) into Unity 5, the scale is way off; the model is about 50-100 times larger than it should be. Any ideas what I’m doing wrong (or not doing)? Thanks.

Change the scale factor in the import settings.

–Eric