Unity in Android - weird squares on sprites

Hello,
today I finally released my game for Windows (without any problems), so I wanted to do the same for Android.

However when I switch to Android platform in Unity, some parts of my sprites looks weird (there are some random orange squares and on some places the textures just look bugged (Screenshot by Lightshot) - I put circles around the weird spots, so you can see it. It’s on the same type of sprites on same spots.

When I open the sprites normally in any editor, the squares are not here, it’s just in Unity (it’s same when I build and run the game on actually Android phone.

Has anyone encountered same problem?

Thanks for any help!

man you posted the screen shot in the worst way possible, cant zoom in, cant save it, cant copy it

9746560--1394737--IMG_20240402_194946.png

You haven’t bothered to tell use what texture settings and compression options you have chosen for it.