I tried Unity Editor on Archlinux. If I use Gnome then it works fine, but with awesome WM, it crashes.
This is log
ATTENTION: default value of option force_s3tc_enable overridden by environment.
[0902/220201:ERROR:gpu_process_transport_factory.cc(402)] Failed to establish GPU channel.
[0902/220220:ERROR:browser_main_loop.cc(207)] Gtk: gtk_file_chooser_default_set_current_name: assertion 'impl->action == GTK_FILE_CHOOSER_ACTION_SAVE || impl->action == GTK_FILE_CHOOSER_ACTION_CREATE_FOLDER' failed
/home/dynamo/Three Kingdom
UpdateMenuTitleForLanguage: 10
Receiving unhandled NULL exception
Launching bug reporter
#0 0x007ffde5a449c0 in funlockfile
#1 0x007ffde5a44e30 in XCreateIC
#2 0x007ffde5a44f30 in InitX11ToSDL()
#3 0x007ffde5a456c0 in InputInit()
#4 0x007ffde5a456d0 in InitializeEngineNoGraphics()
#5 0x007ffde5a45710 in Application::InitializeProject()
#6 0x007ffde5a45cb0 in InitializeUnity(void*)
#7 0x007ffde5a45d00 in g_source_get_time
#8 0x007ffde5a45d20 in g_main_context_dispatch
#9 0x007ffde5a45db0 in g_main_context_dispatch
#10 0x007ffde5a45e10 in g_main_loop_run
#11 0x007ffde5a45e40 in gtk_main
#12 0x007ffde5a45ec0 in main
#13 0x007ffde5a461e0 in __libc_start_main
#14 0x007ffde5a462a0 in _start
My OpenGL info:
Version: OpenGL 2.1 [2.1 Mesa 10.6.5]
Renderer: Mesa DRI Intel(R) Ironlake Mobile
Vendor: Intel Open Source Technology Center
VRAM: 1536 MB