Unity inbuilt distorsion shader?

Hey there,
i’m asking myself if unity got an inbuilt distorsion shader for particles like the heat of fire or a “magical portal”. Someone who knows that?


There’s not an inbuilt heat distortion effect that I know of, but it’s not too hard to create one. You’d use a GrabPass texture to get the underlying image drawn to the screen, and then use some sort of scrolling noise to distort the UVs used when sampling that texture.