Unity Indy Transparent Water Affected by light...

Hi guys

So I’m looking for a new water shader that works with Unity Indy. I would like it to be like the current water shader except that I want it to also be transparent, and I want it to be affected by lighting. Right now if I put the water prefab in the scene and change the mesh to a sphere and place a light at the top of it the sphere looks identical everywhere. I wanted to use this for a water covered planet so I need the depth that lighting adds to the “planet”.

Is there any shader similar to this currently available, is someone willing to hack one together, or give me a hint about how I could create a shader like this. Jeff

i’m curious about light affected water as well (indie or pro), as to your question i can’t help much but there is this of you haven’t seen it which gives you transparency at least:

http://forum.unity3d.com/viewtopic.php?t=2174&postdays=0&postorder=asc&highlight=indie+water&start=0

BUMP!

With the small exception that I’m on the hunt for a shader / mod that will give me reflective(nonrefractive) water that is light sensitive.

Any ideas? Thanks in advance! :slight_smile: