Unity Info

I’be tried searching around for a few hours now for answers to my questions and either overlooked them or they’re not there so please spare me the flaming. I am asking mmorpg questions too, and I know its nearly an impossible feat and takes a lot of time, dedication, and programming. My small team has been working on ours for over 5 years now and its time to find an engine. Please spare me the flaming on that too. My questions are:
1: is the adds like photon for unity enough to handle an mmorpg?
2: I only see things about “lobby and rooms” for adding like photon. That will not work for an mmorpg so do those adds support an open world and such?
3: what extra is needed with the two above questions in terms of coding.
4: does unity support editing or adding code in the editor or is it done through a C program with sdk?
5: is every single thing needed to make an mmorpg included in the free version or do I need unity pro?

That’s al o can ready think of right now. Just trying to make sure this is really the engine we want to go with compared to something like cryengine. In advance, I appreciate the help.

1: “Photon is the fastest and easiest to use Network Engine to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, Browser, Mobile, Console and Cross-Platform.” That comes straight from the Photon site.
2: You just need to script it.
3: You need to have a fairly advanced knowledge of C# or UnityScript (which I don’t have).
4: Coding itself is done through any external script editor that supports C# or UnityScript. You then just drag and drop scripts to GameObjects and set up the variables.
5: It’s possible to make an MMO in the free version.

Also, just try to stay away for MMOs when starting out in Unity. You should learn the engine and make a few basic projects before heading off to the big ones.

1: is there any documentation on scripting this to what I’m wanting or anyone that can point me in the right direction?

As for the scripting. What is a good C# environment to use? Also for unityscript, is there documentation on this? I haven’t checked tutorials yet because I don’t want to bother if this engine isn’t what I’m wanting. Kind of weird you can’t use unityscript in unity environment.
Also, I plan to dabbled with whatever engine I use for quite some time before I bother really getting into starting to code our mmo. I also realize the failure rate and accept that eventually I’m going to have to dish out some big bucks to finish this project eventually.

Have a look here. You can see both UnityScript and C# examples of every reference. Go here for tutorials and all other documentation.