In my input manager settings, the primary positive button for “Jump” is set as “space”; however, whenever I run a game and press the spacebar, the input is not registered and nothing happens.
Photo of my default set up if it’s any help:
I thought that the problem might be my fault so I tried it on the Unity FPS microgame. I installed and opened the project and tried it with no modifications and the result was the same.
I tried putting “space” in the “Alt positive button” field, still nothing. It only works when I change the button to something else or add another alt button.
I am typing this post on the same keyboard so the spacebar works, I just don’t know what is going on in Unity. Any help or guidance would be appreciated.