Unity integration with RFID

Hi,

I am new to the group and have limited experience in Unity so I’m hoping somebody here maybe able to advise.

Has anyone ever produced anything with RFID integration? I’m considering a project (it wont be me creating it don’t worry)

The idea:

A touch application built in unity with the facility to adjust model colour, style, specifications etc using RFID tags. So a physical object placed on a stand would change the colour , style, specification etc. of the object on the screen. The user would still be able to manipulate and spin the object using the touch screen along with choosing additional options through the touch interface

Also:
When placing the physical objects onto a stand an animated unity model appears on the screen. if this could also be manipulated and rotated that would be awesome but if not a standard animation would do.

I just need to get some idea if this is in anyway possible.

Any feed back would be appreciated

Thanks

http://forum.unity3d.com/threads/106146-RFID-with-UNITY

Also, do be aware that if you place several RfID readers close to each other they can interfere with each other and either reduce the range or stop working entirely. You can have as many tags as you like but if you want to have several readers then you need to test them working together very early on.

Thanks, sounds promising