Unity iOS build containing Admob causes error in Xcode

My project uses Admob to display ads. It works on Android but not on iOS. Build with Xcode is successful. When running the app in Xcode on simulator, I get the following runtime error:

Symbol not found: OBJC_CLASS$_GADInterstitialAd

Used the latest versions of: external-dependency-manager-1.2.175.unitypackage GoogleMobileAds-v7.4.0.unitypackage Unity 2021.3.18f1 Xcode Version 12.4 (12D4e)

Contents of Assets/ExternalDependencyManager/Editor/1.2.175/AdMob_Dependencies.xml include iOS configuration:

<iosPod name="Google-Mobile-Ads-SDK" version="~> 7.4" bitcodeEnabled="true"
        minTargetSdk="14.0" addToAllTargets="false" />
  <!-- Set of source URIs to search for this Cocoapod spec.
       By default Cocoapods will attempt to fetch the pod specs from:
       * $HOME/.cocoapods/repos
       * https://github.com/CocoaPods/Specs
       -->
  <sources>
    <source>https://github.com/CocoaPods/Specs</source>
  </sources>

I tried all versions of GoogleMobileAds from v7.0 to v7.4 unsuccessfully.

Try running the following from a terminal in the iOS project directory:

pod install

A similar case.