Unity iOS export stops creating workspace file after I remove GoogleMobileAds from project

Hi guys, I had a project with GoogleMobileAds SDK implemented. Now to compile ad-free version, I removed the SDK (deleted GoogleMobileAds folder from assets). Since then, the project no longer builds the workspace file when exporting to iOS. No errors show up in the console either. Just can’t find the workspace file.

I opened the older file that I had backed up before deleting google mobile ads. It exported just fine. Once again, deleted MobileAds from there and exported again. No workspace.

Unity does not generate Xcode workspace it. I would guess that Google Ads uses CocoaPods, which is a common reason why a workspace is needed.