Unity iOS integration failed to run app, EXC_BAD_ACCESS at GetAppName [inlined],Unity iOS integration run failed at GetAppName[inlined] Thread1: EXC_BAD_ACCESS (code=1, address0x0)

Hello, I’m building a iOS app which is integrated the Unity scene…

I was able to run the iOS app with GVR and a Cube
but with prototype Unity build was failed to run with error of above

what is the GetAppName??.. I can’t even find the method or variable…

i hope get some clues with this question… thanks

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I just commented the line InitCrashHandling(); in the UnityAppController.mm
… It works… at least