Hi! I plan to develop for the iPhone, using Unity iOS. I have both Windows PCs and Macs available. My question is - can I develop for the iPhone and 'build' the Xcode project on the Windows PC, and then copy the resulting Xcode project to a mac for final compilation/testing/publishing? Or is it the case that the windows version of Unity does not even have a build option targeting iOS?
The reason being that my PCs have significantly more hardware power and peripherals, so developing on the PC would be much more convenient in my case. Obviously for final publishing I would need the mac, but for most of the work I'd like to use the PC.
Is this doable? (I've seen people ask if they can just do everything in windows, and obviously they cant, cause you need a mac to build/run/publish the xcode project; my question is a bit different).