system
1
Any good Tutorials of integration Unity iPhone with OpenFeint. OpenFeint support documentation is not quite useful and may be I missed from the first step. They said I import OpenFeint Package.. Initialise Application setting from the New OpenFeint Menu... Change the Player Build settings and click Build then they said " the Finder pop-up stating that OpenFeint support has been integrated" but I couldn't see that message and also I looked up my X Code project and none of the apple's script addition is added to my Xcode project... Is that not compatible with Unity 3.0?
system
2
You have to manually copy the OpenFeint folder (found from the bundle that you downloaded from OpenFeint website) to your xcode project.
system
3
The only problem with the instruction provided form OpenFeint is that Delete OpenFeint Package in the Unity Editor.
2 - Restart the COmputer
3- Do as the instruction and finally it works....