I'm trying to implement something similar to a wii mote, where however you hold the device is simulated on the screen. Which is used by combining an accelerometer + gyroscope (6 axis/ 6 degrees of freedom)
But all I'm seeing are accelerometer functions, none to do with gyroscope?
Basically when holding the phone you can't twist left or right on it's vertical axis :((
Am I missing something, or has this just not yet been integrated into Unity iOS?